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Cards

Cards
Cipher features exclusively “Character” cards featuring characters from the Fire Emblem video game series.

Close-up of a Cipher card

Close-up of a Cipher card

  1. Deployment Cost
  2. Class Change Cost
  3. Symbol / Color / Emblem
  4. Affinities
  5. Skill
  6. Support Skill
  7. Attack
  8. Unit Title
  9. Unit Name
  10. Range
  11. Class Type and Class
  12. Support

Deployment Cost

Amount of Bonds required to deploy the unit on the Battlefield.

Class Change Cost

Amount of Bonds required to Class Change a unit.

Symbole / Couleur / Emblème

The faction to which the unit belongs. Some cards have no symbol (also called Colorless), while others have two symbols.

  • Red / Blade of Light
  • Blue / Brand
  • White / Hoshido
  • Black / Nohr
  • Green / Medallion
  • Purple / Legendary Weapons
  • Yellow / Holy War Flag
  • Brown / Crests of the Goddess

The symbol is important when it comes to deploying units, leveling up/class changing and taking advantage of skill effects.

Affinities

Affinities are split into three groups: Gender, Weapons and Types.

4a. Gender

Gender of the unit.

  • 󩀒
    Man
  • 󩀈
    Woman

4b. Weapons

The unit's weaponry.

  • 󩄘
    Sword
  • 󩄑
    Lance
  • 󩄂
    Axe
  • 󩀅
    Bow
  • 󩀄
    Tome
  • 󩀖
    Staff
  • 󩀗
    Dragonstone
  • 󩀐
    Knife
  • 󩀃
    Fang
  • 󩀆
    Brawl

4c. Types

Unit specifications.

  • 󩀁
    Armored
  • 󩀉
    Flier
  • 󩀕
    Beast
  • 󩀇
    Dragon
  • 󩀓
    Mirage
  • 󩀔
    Monster

Some cards have no type, while others have up to 3.

Skill

Unit skill.

See “Skills” chapter.

Support Skill

During a battle, a unit can activate a support skill if the conditions are met.

See “Skills” chapter.

Attack

Indicates the unit's attack strength.

During a battle, the attacking and defending units compare their attack strength to determine the winner.

Unit Title

The Unit Title, combined with the Unit Name, is called the Card Name.

Unit Name

The character's name.

Check the unit's name when deploying a card, providing support, activating a skill, and so on. This can be decisive in the outcome of a game.

Range

The unit's attack range.

Depending on the unit's weapon, the range can be 1, 2, 3, or several at once. For example, a range of 1-3 means that the attack range can be 1, 2 or 3. Units with a range of “-” cannot attack.

Range can be altered with certain skills.

Class Type and Class

The unit's class and occupation.

Has no effect on game play or when deck building. May refer to an event, a character trait or a class appearing in one of the Fire Emblem games.

Support

The unit's support value.

In the case of successful support during a battle, this value is added to the attack strength of the unit in combat.